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It's worth to show the progress of development new Polybrush version!
Polybrush 0.44 (release in end of April)
Sculpting becoming better (using surface normals), added handy panel with favorite brushes, you can access those brushes in any moment. Favorite brushes saving as _default.obj library and restores after restart.
In the end of last video (Acarus) I showed textures. It can be assigned to meshes using few simple projections (look at modificator stack at second screenshot). UV Blur modificator -for example when you add a new stroke, you can smooth out the UV coordinates so that the texture is slightly would chip at him. Also UV coordinates saves after remesh.
There are some problems with seams and export, so more I will not tell. Last thing I can say - textures can be used as background of workplane (for example, for references), and converted to textured planes in scene.

Дата: 20.04.2016 | Comments (0)

Small interview about me and Polybrush in Russian.

http://3dpapa.ru/polybrush-simple-for-cg-artist/

Дата: 15.04.2016 | Comments (0)

I made a small animation for example. Absolutely all models done in Polybrush. Animation and rendering in 3dsmax. At the end one you can see a small record of next version.

 

Дата: 14.04.2016 | Comments (0)

Free beta test is extended by 2 months, until June!

 


This is a new version, with a few important updates:
- Bones, is a all-purpose tool for drawing by points, to create a base mesh, or for deformation. More info in the video.
- Mode with 4 viewports (orthographic projections)
- Now it's possible to give names for brushes
- Changed interface of brush settings, now there is a switch between the usual brush and sculpting
... Read more »

Дата: 31.03.2016 | Comments (0)

Arseniy Korablev talked about the production of his amazing Polybrush tool.

He described the main features and talked about how you can benefit from using this tool.

http://80.lv/articles/polybrush-painting-with-3d/

Дата: 18.03.2016 | Comments (0)

Humster3D‬ announces new 3D contest. ‪Polybrush‬ license after the release is among all the prizes to the winner. So I'm in the jury and sponsor : )

http://humster3d.com/explorers-competition/

Дата: 15.03.2016 | Comments (0)

Recorded basic ‪‎Polybrush‬ ‪‎tutorial‬. It shows all UI and how 3D brushes works. I hope it helps you!

 

Дата: 12.03.2016 | Comments (0)

- Added "move" brush to favorites. As you should know, all tools can be easily made by users (FAQ). But for example, after numerous requests I added it to brush panel.
- Auto brush names for tool-brushes. This illustrates the flexibility of the brushes settings.
- Workplane and his arrows no longer twitches
- F1 hotkey to show welcome screen
- Ctrl+Z (Undo) for workplane. Also in response to requests. It still doesn't work perfectly, but I'm not sure this is necessary function. Is it so comfortable?
- X/Y/Z/XY Axis selection for workplane (hotkeys are 1,2,3,4)
- Fixed normals problem when using some sculpt tools.
- Removed feature "replacing pen pressure value to stroke length" (in the case of non-working pressure) so as not to confuse users.
- Removed function used to delete part of mesh(at Object panel) as long as it works too unstable.
For anyone who had a problems with crash at the start / beginnin ... Read more »

Дата: 04.03.2016 | Comments (0)

For anyone who had a problems with crash at the start / beginning of drawing - try to download the new version. I found a computer with such a problem and fix it. Problem occurred because of openGL version, if so, the error will be displayed at the bottom.
I also added ability to link Workplane rotating to camera (use "cam" button at top panel) and add the program icon.
Everyone who have problems with antivirus - apparently this is beta version protector. I picked a clean program (my old game), defended it, and VirusTotal found viruses. You can calm down, this is the case.

Дата: 02.03.2016 | Comments (0)

- workplane can be rotated by local Z-axis
- that's why "workplane reset" hotkey reassigned to [space]
- radial symmetry percent working with 3D brushes
- 2 or 3 passes switch for Remesh modificator (less artifacts)
- all 3D layers drawing afters 2D layers (it's necessary for drawing 3D model over 2D sketch)
P.S. Short video making of about alien shrimp

 

Дата: 10.02.2016 | Comments (0)

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