15. Shubol3D (08.08.2016 17:16) E-mail
Hi, This look like amazing piece of software. I hope you work also on Ubuntu version. And the best what I can imagine is make PolyBrush as Blender add-on.
14. Elena (03.08.2016 17:36) E-mail
Hello, can you tell me the system requirements to get Polybrush working? I'm not able to start on my notebook, Nvidia GeForce 8800M GTS. I dl a new driver for it but system always crashing and so turned back to the old one. Please let me know what is needed to run correctly Polybrush. Thanks!
13. Daniel Siron [danielsironds] (02.08.2016 17:56)
To use the 3D mouse from 3Dconnexion (SpaceMouse, SpacePilot ...) for navigation in Polybrush.
The link to 3DConnexion (Russia): http://www.3dconnexion.ru/?_s=ltd7kjuqfvjp5p7jf0ke2j06t2
The link for developers: http://www.3dconnexion.ru/service....e2j06t2
12. Shinkamui (02.08.2016 08:41) E-mail
Still looks like 1.0 doesn't work with microsoft wintab? Anyone successfully using polybrush with a surface device?
11. Shinkamui (19.07.2016 10:15) E-mail
I spoke with the author, he was able to help me get the app to stop crashing. Unfortunately, the "fix" breaks pressure, so Im asking him for a followup in case he's able to devote a little time to fixing ntrig devices. For those with surface devices, or other ntrig devices, I was able to get the app to run by doing the following:
Delete MenuWnd.dll in the app folder.
Download this wintab dll: http://bit.ly/29UWRhY (author provided it to me)
Copy it to the polybrush root app folder
You may need to run as admin depending on where you installed it to.
Some of the buttons seem to not work for me, but ymmv. If there are a lot of you using ntrig digitizers, you should email the author. If he's to prioritize it, he probably needs to know there are enough users to justify the time.
If anyone comes up with an alternate fix for these ntrig devices, definitely post!
10. Lars (19.07.2016 03:31) E-mail
I was able to run the beta that expired on 7-15-16 but when I installed the new beta for 8-1-16 the program will not open at all. I ran it as an admin just like I did with the first beta I installed. I uninstalled the program and removed registry references and it installs just fine but will not run. I have Win 10 Pro x64.
This is a very cool program and I'd really like to be able to work with it some more.
9. Moxanthia (17.07.2016 10:07) E-mail
I am having the same issue as Shinkamui. I tried the portable version, but that crashes as well.
8. Shinkamui (15.07.2016 22:09) E-mail
Windows 10 Pro Insider on Surface Book. Im really anxious to try this, it looks like a MUCH better implementation of what Artform Curvy was attempting. I can't try it though, it crashes as soon as I try to draw with the mouse or pen. the log file doesn't seem to include anything related to the crash. Is there something I need to do to get it working, or send your way for support? Im using the installed version, tried installing to the default program files, and to c:\polybrush. I've run with administrator mode, as well as compatibility modes for 7 and 8.1. Same end result. Thanks for any help you can offer!
7. Daniel (14.07.2016 12:18) E-mail
Great job great software. I want to register once for all. How can I ?
Idea : kind of curve to define manually the thickness of the stroke along the path of the drawing, kind of envelope to deform afterwards , even if you do not have a tablet.
Another idea: saving sequences of obj files during drawing (using meshfoot like addon for blender) to make plant growth for instance...
Another idea: Forked strokes: 1 divided into 2,3, etc...with control on diverging angles...
Great job again !!!
5. Lythian (25.06.2016 18:28) E-mail
Hi. Its an awsome looking program, but i cant start it. the portable and the installer version. booth dont start up. would really like to test that programm
4. Onyx (17.06.2016 16:58) E-mail
Awesome tool! Can you make a newsletter so that we can be notified for the updates?
Also, the color palette takes lots of space right now, which makes sense to some artists but not all. The UI is already very friendly but can be even more friendly.
Great work, thanks for this amazing software!
3. Arseniy Korablev [arsdraw] (06.06.2016 17:51)
I still haven't figured out how to make mac port, to early to think about VR.
Thank you for sugesstions, I started to making new workplane, keep waiting for new version, here is a preview
2. Mike (03.06.2016 21:37) E-mail
Any plans to incorporate the htc Vive? This seems like it would be a perfect fit for it, and would be AWESOME!!!
1. ishan (02.06.2016 23:57) E-mail
your whole idea of workplane seems wrong to me... actually it must be curve (example - a spherical surface with variable radius)
# so we can shift radius all the way to infinity for a plain, according to our needs
# also if possible separate X & Y curvatures